﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Brain.Editor;

namespace Brain.RPG2D
{
    public class CharactersDatabase : Database
    {
        public CharactersDatabase()
        {
        }

        public override void NewVariable()
        {
            Character character = new Character();
            this.Variables.Add(character);
        }

        public override string ToString()
        {
            return "Characters";
        }
    }
}
